Duiker Research Corporation consults on projects in the film and games industries, focusing on innovations in imaging, color and lighting. DRC’s consulting projects include the release of the Academy’s ACES 1.0 open source color management standard, a culmination of 10 years of work by many of the industry’s top color science and imaging experts; facilitating the standardization of the ACEScg color space; the creation of the ACES 1.0.1 OpenColorIO config; unannounced projects for LucasFilm’s ILMxLAB and MINE Inc.; Epic Games’ Unreal Engine 4 and Epic’s game Paragon Announce Trailer.
Duiker Research formerly developed and marketed Color Symmetry, a suite of color management tools and plugins for a wide array of 2D and 3D applications. Color Symmetry was acquired by Autodesk in 2012.
Duiker Research’s free and open source projects include new material definitions for the Digital Emily assets,an integration of the PBRT v3 renderer with Maya, an integration of the Mitsuba renderer with Maya, a reference implementation of the ACES Common LUT Format and the ACES Clip Container, and scripts and shaders for Nuke and Touch Designer.
Haarm-Pieter Duiker founded Duiker Research following research and development work on film projects such as The Matrix Reloaded (*) (*) (*), The Matrix Revolutions (*) (*) (*), The Fantastic Four (*), Speed Racer (*), 2012 (*) (*) and others where his experience spanned data capture, on-set photography, visual effects shot production and supervision. Duiker’s technology included solutions to challenges in rendering, lighting and film look emulation. Filmic Tonemapping, related research from Duiker’s time at Electronic Arts, has been widely adopted in the games industry.
Duiker’s work has been patented and published, with papers and sketches featured at conferences such as SIGGRAPH and FMX. He has also been nominated for a Scientific and Technical Academy Award and Visual Effects Society Award (*) (*). Duiker holds a degree in Computer Science focusing on Computer Graphics from the University of California at Berkeley, where he worked on the Light Stage, Fiat Lux (youtube) and mkhdr.