Category Archives: Open Source

Digital Emily on github

The Digital Emily project from the USC ICT and the Wikihuman Project provides texture maps, geometry and reference photography for a model scanned in the Light Stage.

Reference
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PBRT v3

For this project, a github repository has been created with Maya assets ready for use in matching the real Emily with different renderers. The data set currently includes example images and materials rendered using mental ray and PBRT v3. These were created with an eye towards facilitating further experimentation with the existing dataset, extending material definitions for Vray and the skin shader in OSL provided on the main site.

The repository can be found here: Digital Emily.

A direct download of the assets and scenes is available here.

Open-source projects

The top level link for Duiker Research open-source projects is:

The project list includes:

Additional open source work can be found on the Nukepedia site:

ACES 1.0 OpenColorIO config

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“ACES 1.0 OpenColorIO config”, a presentation at the Siggraph 2015 ACES Birds of a Feather.

Links relevant to the ACES 1.0.1 OpenColorIO configuration:

The slides are available below.
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Academy Common LUT Format

The ACES project includes includes a XML-based LUT format known as the “Common LUT Format”, or CLF. The format is documented here and here.

In support of the ACES 1.0 release, a Python reference implementation for the format was created. This includes support for all of the features in the specification, some of Autodesk’s proprietary extensions as well as a few small extensions of my own.

The github repo is here: CLF