The Digital Emily project provides texture maps, geometry and reference photography for a model scanned in the Light Stage.
A github repository has been created with Maya assets ready for use in matching the real Emily with many different renderers. The data set currently includes example images and materials set up for Maya and mental ray. These were created with an eye towards facilitating further experimentation with the existing dataset, extending material definitions for Vray and the skin shader in OSL provided on the main site.
The github repository can be found here: Digital Emily on github