Tag Archives: refraction

Digital Emily on github

The Digital Emily project from the USC ICT and the Wikihuman Project provides texture maps, geometry and reference photography for a model scanned in the Light Stage.

Reference
emily_heads_1920mental ray
PBRT v3

For this project, a github repository has been created with Maya assets ready for use in matching the real Emily with different renderers. The data set currently includes example images and materials rendered using mental ray and PBRT v3. These were created with an eye towards facilitating further experimentation with the existing dataset, extending material definitions for Vray and the skin shader in OSL provided on the main site.

The repository can be found here: Digital Emily.

A direct download of the assets and scenes is available here.